BECOME A GAME ANIMATOR
VIDEO GAME DESIGN & ANIMATION
CAREERS
CAREER OUTCOMES
Imagine working as a:
- Game Designer
- Concept Artist
- Game Modeler
- Quality Assurance Tester
- Level Designer
- Game Animator
- Level Artist
- Texture Artist
OUR GRADUATES IN THE INDUSTRY
STATS
Ontario
is the province home to the most video game companies in Canada
900+
active video game companies currently operate in Canada
Canada’s video game companies directly employ
32,300
full-time equivalents, a 17% increase since 2019
$4.3 billion
in revenue in Canada was generated in 2021, a growth of 20% since 2019
STUDENTS IN ACTION
Toronto Film School’s graduating class of Video Game students recently showcased their capstone game Baristapocalypse during a virtual event for students, faculty, staff and alumni.
Gabriel Ramos, Video Game Design and Animation ‘24
“I want to be part of stories that stay forever in the hearts of millions of people.”
Born into a creative family in Mexico and raised in Colombia, Tapia Nieto knew early on that she was destined for a career in the arts, but it wasn’t until she enrolled at Toronto Film School that she discovered her true path – one that ultimately lead her to the Oscar-winning visual effects studio behind Disney’s hit live-action versions of Cruella, Dumbo, The Lion King and The Jungle Book.
Maria Gabriela Tapia Nieto, Video Game Design and Animation ’21
Layout Artist At MPC
Nabila works as a lead artist at Mythical Voltage, a game development company. She also works as a teaching assistant at Toronto Film School in the animation program.
Nabila Roshd, Video Game Design and Animation ’20
Before graduating, JL was offered a position as a level designer at Beamdog, a Canadian video game developer. He has also worked in the video game industry as a producer and lead game designer
JL Ottman, Video Game Design and Animation ’21
Jasmine currently works as a level designer at Achimostawinan Games. She is also a co-founder of Odamano, an Indigenous owned gaming studio.
Jasmine K, Video Game Design and Animation ’21
Before graduating, Carlos worked as an apprentice at CryoByte Studio in Toronto. Now, he’s a 3D generalist at ON Animation Studios in Montreal.
Carlos Cusumano, Video Game Design and Animation ’20
Leo’s passion for developing creative designs for video games led him to Toronto Film School. Now, he’s a 3D Modeler for VR Vision, responsible for the development and implementation of 3D assets
Qianrui (Leo) Li, Video Game Design and Animation ’20
STUDENT TESTIMONIALS
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